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Introduction
to Java Programming
• What Is Java?
• Java's Past, Present, and Future
• Why Learn Java?
• Getting Started with Programming in Java
Java
Basics
• Statements and Expressions
• Variables and Data Types
• Comments
• Literals
• Expressions and Operators
• String Arithmetic
Arrays,
Conditionals, and Loops
• Block Statements
• if Conditionals
• switch Conditionals
• for Loops
• while and do Loops
• Breaking Out of Loops
• Arrays
Object
Oriented Programming and Java
• Objects and Classes
• Behavior and Attributes
• Inheritance
• Encapsulation
• Abstraction
• Polymorphism
Working
with Objects and Classes in Java
• Defining Classes
• Creating New Objects
• Creating Instance and Class Variables
• Creating Methods
• Creating Java Applications
• Java Applications and Command-Line Arguments
More
About Methods in Java
• Method Overloading
• Constructors
• Overloading Constructors
• Overriding Methods
• Finalize Methods
• Static and Final Keywords
Packages
and Interfaces
• Packages
• The Java Class Library
• User Define Packages
• Interfaces
• Defining an Interface
• Implementing an Interface
• Using an Interface as a Type
• Abstract Class in java
Java
Access Modifiers
• Introduction to Java Access Modifiers
• public access modifier
• private access modifier
• protected access modifier
• default access modifier
Exception
Handling in Java
• What is Exception
• Exception Classes
• Exception Statement Syntax
• Rules for try, catch and finally Blocks
• Defining new Exceptions
• throw, throws statement
• Handling Multiple Exceptions
Multithreading
in Java
• Introduction to Threads
• Thread Creation
• Thread Synchronization
• Thread States
• Thread Priority
• Thread Scheduler
• Yielding, Sleeping and Waking Up
• Waiting, Notifying and Joining
• The Runnable Interface
Java
Applet
• How Applets and Applications Are Different
• Creating Applets
• Life Cycle of Applet
• Including an Applet on a Web Page
• Passing Parameters to Applets
• Creating Animation in Java
Graphics,
Fonts, and Color in Java
• The Graphics Class
• Drawing and Filling
• Text and Fonts
• Color
The
Java Abstract Windowing Toolkit (AWT)
• An AWT Overview
• The Basic User Interface Components
• Panels and Layout
• Handling UI Actions and Events
• More UI Components
• Windows, Menus, and Dialog Boxes
Managing
Simple Events and Interactivity
• Mouse Clicks
• Mouse Movements
• Keyboard Events
• The AWT Event Handler
Java
Collections Framework
• Core Collection Interfaces
• Standard utility methods
• How are Collections Used
• Java ArrayList and Vector
• Java LinkedList and TreeSet
• Java HashMap, HashTable and HashSet
I/O
Streams in Java
• Class InputStream
• ByteArrayInputStream
• FileInputStream
• FilterInputStream
• PipedInputStream
• SequenceInputStream
• StringBufferInputStream
• Class OutputStream
• ByteArrayOutputStream
• FileOutputStream
• FilterOutputStream
• PipedOutputStream
• Related Classes
Java
Swing and JFC
• Intoduction to Java Swing
• JFrame and JWindow
• JOptionPane
• The Basic User Interface Components
• JPanels and Layout
• Java Look and Feel
Java
Database Connectivity (JDBC)
• JDBC Architecture
• JDBC Basics
• Processing SQL Statements with JDBC
• Establishing a Connection
• Connecting with DataSource Objects
• Handling SQLExceptions
• Retrieving and Modifying Values from Result Sets
• Using Prepared Statements
• Using JDBC with GUI
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